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Party DungeonGuide · Global version · Checked 23 October 2026

Fire Temple guide

Three bosses, and you must kill two of them. The last one has flame walls and a tight 5-minute timer.

  1. Prep

    Before you go

    Fire Temple · Party Dungeon
    Level
    35
    Item level
    500 · Normal 2,100
    Entry by mode
    ExplorationConquest NormalConquest Hard
    Level3545—
    Item level5002,100—
    Party1 to 51 to 5—
    Bosses you must killKromede + 1 mid-bossKromede + 1 mid-boss—
    Final boss timer—Enrage at 5:00—
    Odyle Energy per claim3040—
    Pick a Kromede accessory—Every 28 claims—

    No Hard mode on global yet. Only Krao Cave and Draupnir have one.

    Know this first
    • Bring healing potionsOne clears the burn. Drink your own.
    • Keep some staminaThe walls are no place to burn it all
    • Know your stun-break keyThe sky-arrow stun kills if you wait
    • Kill both mid-bosses if you canThe cube pays only for bosses you killed
    • Claim before you leaveLeaving unclaimed costs 1 of 10 a week
    Watch a full run

    Fire Temple Guide Aion 2 Global | The Fight Is Easy Trust me. · NoBS Game Guides · 10 Oct 2026Chosen by us. Plays on YouTube when you press it.

  2. 1
    Bind the first KibeliskOne player registers the respawn point.
  3. 2
    Work the coolant consolesOptional. Both stop the falling fire. Many groups skip them.
  4. 3
    Shake off Silver Blade RotanRoaming elite, no cube. Lose it at the ledge.
  5. Stage 1 of 3 · Mid-boss · kill one

    Red Spark Ignus

    Required
    Ignus or Murute
    Fire pools
    at 75%

    Marks two players for fire pools, then chains jumps between everyone.

    Shortcut: one mid-boss is enough to open Kromede's room. The cube then pays only for the bosses you killed.

    Phase 1100 → 75% · Four basic moves
    BTTankRanged
    Ranged: stay close for the big blast. Everything outside the circle burns.
    • Burning EarthStand close to himA big blast that burns far out
    • Triple circlesStep out of each circleThree quick circles on every player
    • Dash and blastStep away after the dashA dash, then a close blast
    • Star linesSidestep the linesFive shots fan out in a star
    Heads up · 75%Fire pools

    He raises a hand and two players turn green.

    1. 1Spot the green mark
    2. 2Run to the rim
    3. 3Drop it away from melee

    Blasts 3 seconds after the markThe pool burns for the whole fightNever drop it in the middle

    • Melee: Stay out of the rim pools
    PoolBTTankMarked
    Marked players drop the pool at the rim, away from melee.
    Heads up · 65%Blazing Speed

    He jumps to the centre, then chains jumps between players.

    1. 1Dodge the big donut
    2. 2Spread out a little
    3. 3Step out of each jump

    Keep the circles under you apart

    Phase 265 → 0% · Same moves, pools on the floor
  6. Stage 2 of 3 · Mid-boss · kill one

    Black Smoke Murute

    Required
    Ignus or Murute
    Stomp waves
    from 50%

    Hits harder than Ignus. Slams, slow circles, then three growing stomps.

    Phase 1100 → 50% · Five moves
    Fan linesBTTankEveryone else
    Tank in front. Everyone else stays behind him.
    • Arm slamMove when both arms riseBoth arms up, then a two-hand slam
    • Delayed circlesTime a block or dodgeCircles under everyone, slow to pop
    • Tank jumpStep out of the landingHe jumps at the tank
    • Boulder throwSidestep the rocksA dash, then a boulder
    • Fan linesStay out of his frontFive lines fan out ahead of him
    Heads up · 50%Great Earthquake

    A close stomp, then two bigger waves.

    1. 1Dodge the close stomp
    2. 2Block or dodge wave two
    3. 3Same again for wave three

    Rings reach 8, 15, 25 mBlock or perfect-dodge all threeStomps set off fire mines

    BBlock or dodge
    Three rings grow outward. Block or dodge each one.
    Phase 250 → 0% · Same moves, plus the stomps
  7. 4
    Glide on, hug the left wallUp the stairs to the last Kibelisk.
  8. 5
    Open the doorBind the Kibelisk, then wait for the whole party.
  9. 6
    Everyone in, then pullAnyone outside is locked out.
  10. Kromede's Desire
    Stage 3 of 3 · Final boss

    Kromede's Desire

    Enrage
    5:00
    Flame walls
    2

    Two flame-wall mazes, a leap at your back line, and a short timer.

    Phase 1100 → 70% · Sword and bow
    Sword frontBTTankEveryone else
    Tank takes her. Everyone else stays behind her.
    • Sword chainStay behind herFour swings, the last a straight line
    • Swing follow-upBlock or dodge all fourShe turns on the top-threat player
      One source
    • Bow at the groundStep out, melee back offA red line to each player, then a shot
    • Small arrowsKeep movingFive marks on her bow, then small circles
    Heads up · 70%Flame walls

    She leaps away and rows of fire sweep the room, each with a gap.

    1. 1Find each row's gap
    2. 2Go sideways, not forward
    3. 3Keep some stamina

    A wall hit costs 25–100% max HPThe cast lasts 16.5 secondsA hit leaves a burnDrink your own potion for the burnStamina is for the dodges after

    Sources put the first walls between 67 and 75%.

    Slide overThroughGap
    Each row has one gap. Slide over, then go through.
    Phase 270 → 40% · Arrows, leap, clones
    Run pastBClone
    Spread out. Each clone fans at its player: run past it.
    • Sky arrowsStep out of your circleA circle on each player, then a stun
    • Leap at the farthestBreak the stun, dodge three ringsShe jumps to your back line
    • ClonesSpread, sidestep, run past yoursA clone appears at each player
    • Take the leapStand farthest, block the ringsA block lets ranged skip it
      One source
    Heads up · 40%Flame walls 2

    The same walls, now with edge shots and fire trails on the floor.

    1. 1Read the fire trails
    2. 2Take each row's gap
    3. 3Arrows and leap again

    Sources put it at 35–40%Drink a potion for the burn

    • Ranged: Save stamina for the leap
    Phase 340 → 0% · Same moves. Race the clock.
    • Double bow shotMelee back off twiceTwo sets of red lines
      One source
    • Beat the timerKill her before 5:00"Let desire consume you!"
  11. Finish

    Claim the loot

    The cube at the end
    • 7. Open the cubePays for each boss you killed.

    Up to 400,000 Kina a Conquest claimMid-bosses drop Murute Earrings and Ignus Guard

    Everything Fire Temple drops

  12. If it goes wrong

    If you wipe

    • The 5-minute enrageShe speeds up and hits much harder
    • Caught by the flame wallsOne hit takes 25 to 100% of your health
    • Standing together on clonesStacked players get one-shot
    • Melee in the bow linesOverlapping shots kill several at once
    • Still stunned at the leapBreak the arrow stun, then dodge the rings
    • Pulling too earlyAnyone outside the door is locked out

Players' runs

Clear times, Kinah and loot per run from players who run Fire Temple with the tracker on. They load here when JavaScript is on.

Fire Temple loot

Everything its monsters and reward cubes drop, rarest first.

Unique 4

Legend 4

Rare 1

Common 1

Questions

How many bosses are in the Fire Temple?

Three: Red Spark Ignus and Black Smoke Murute, then the final boss Kromede's Desire. You need Kromede and one of the two mid-bosses to finish, but the cube pays only for the bosses you killed. A roaming elite, Silver Blade Rotan, drops no cube.

What item level do you need for the Fire Temple?

On the global servers Exploration needs level 35 and item level 500. Conquest needs level 45 and item level 2,100. A cube claim costs 30 Odyle Energy in Exploration and 40 in Conquest.

How do you beat Kromede's flame walls?

Find the gap in each row and go through it sideways, not forward. Keep some stamina for the dodges, and drink your own healing potion to clear the burn. One wall hit costs 25 to 100% of your max HP.

Is there a Hard mode for the Fire Temple on global?

Not yet. At the time of writing only Krao Cave and Draupnir have a Hard mode on the global servers. Korean guides describe a Fire Temple Hard, but it is not open here.

What does the Fire Temple drop?

Kromede weapons and Judicator armour, and in Conquest Enraged Kromede gear, Corrupted Judicator armour, Amplify Stone Fragments and Kina. Every 28 Conquest claims you pick an Enraged Kromede necklace, earring or ring, or a Gear Change Voucher.

Sources. Written by Kinah Ledger in our own words, checked against Aion 2 Maps: Fire Temple boss guide, Aion 2 Maps: Dungeons and raids, Aion 2 Maps: Expeditions and Odyle Energy, Aion 2 Maps: Progression path, MetaBot.GG: Fire Temple, games.gg: Fire Temple expedition guide, The Games Wiki: Fire Temple, NoBS Game Guides (YouTube), ComplexNeko (YouTube). Boss art, entry rules and loot from the game files via MetaBot.GG. Global version, checked 23 October 2026. Report a mistake

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