Fire Temple guide
Three bosses, and you must kill two of them. The last one has flame walls and a tight 5-minute timer.
- Prep
Before you go
Fire Temple · Party Dungeon- Level
- 35
- Item level
- 500 · Normal 2,100
Entry by modeExploration Conquest Normal Conquest Hard Level 35 45 — Item level 500 2,100 — Party 1 to 5 1 to 5 — Bosses you must kill Kromede + 1 mid-boss Kromede + 1 mid-boss — Final boss timer — Enrage at 5:00 — Odyle Energy per claim 30 40 — Pick a Kromede accessory — Every 28 claims — No Hard mode on global yet. Only Krao Cave and Draupnir have one.
Know this first- Bring healing potionsOne clears the burn. Drink your own.
- Keep some staminaThe walls are no place to burn it all
- Know your stun-break keyThe sky-arrow stun kills if you wait
- Kill both mid-bosses if you canThe cube pays only for bosses you killed
- Claim before you leaveLeaving unclaimed costs 1 of 10 a week
Watch a full runFire Temple Guide Aion 2 Global | The Fight Is Easy Trust me. · NoBS Game Guides · 10 Oct 2026Chosen by us. Plays on YouTube when you press it.
- 1Bind the first KibeliskOne player registers the respawn point.
- 2Work the coolant consolesOptional. Both stop the falling fire. Many groups skip them.
- 3Shake off Silver Blade RotanRoaming elite, no cube. Lose it at the ledge.
- Stage 1 of 3 · Mid-boss · kill one
Red Spark Ignus
- Required
- Ignus or Murute
- Fire pools
- at 75%
Marks two players for fire pools, then chains jumps between everyone.
Shortcut: one mid-boss is enough to open Kromede's room. The cube then pays only for the bosses you killed.
Phase 1100 → 75% · Four basic movesRanged: stay close for the big blast. Everything outside the circle burns. - Burning EarthStand close to himA big blast that burns far out
- Triple circlesStep out of each circleThree quick circles on every player
- Dash and blastStep away after the dashA dash, then a close blast
- Star linesSidestep the linesFive shots fan out in a star
Heads up · 75%Fire poolsHe raises a hand and two players turn green.
- 1Spot the green mark
- 2Run to the rim
- 3Drop it away from melee
Blasts 3 seconds after the markThe pool burns for the whole fightNever drop it in the middle
- Melee: Stay out of the rim pools
Marked players drop the pool at the rim, away from melee. Heads up · 65%Blazing SpeedHe jumps to the centre, then chains jumps between players.
- 1Dodge the big donut
- 2Spread out a little
- 3Step out of each jump
Keep the circles under you apart
Phase 265 → 0% · Same moves, pools on the floor - Stage 2 of 3 · Mid-boss · kill one
Black Smoke Murute
- Required
- Ignus or Murute
- Stomp waves
- from 50%
Hits harder than Ignus. Slams, slow circles, then three growing stomps.
Phase 1100 → 50% · Five movesTank in front. Everyone else stays behind him. - Arm slamMove when both arms riseBoth arms up, then a two-hand slam
- Delayed circlesTime a block or dodgeCircles under everyone, slow to pop
- Tank jumpStep out of the landingHe jumps at the tank
- Boulder throwSidestep the rocksA dash, then a boulder
- Fan linesStay out of his frontFive lines fan out ahead of him
Heads up · 50%Great EarthquakeA close stomp, then two bigger waves.
- 1Dodge the close stomp
- 2Block or dodge wave two
- 3Same again for wave three
Rings reach 8, 15, 25 mBlock or perfect-dodge all threeStomps set off fire mines
Three rings grow outward. Block or dodge each one. Phase 250 → 0% · Same moves, plus the stomps - 4Glide on, hug the left wallUp the stairs to the last Kibelisk.
- 5Open the doorBind the Kibelisk, then wait for the whole party.
- 6Everyone in, then pullAnyone outside is locked out.
Two flame-wall mazes, a leap at your back line, and a short timer.
Phase 1100 → 70% · Sword and bowTank takes her. Everyone else stays behind her. - Sword chainStay behind herFour swings, the last a straight line
- Swing follow-upBlock or dodge all fourShe turns on the top-threat playerOne source
- Bow at the groundStep out, melee back offA red line to each player, then a shot
- Small arrowsKeep movingFive marks on her bow, then small circles
Heads up · 70%Flame wallsShe leaps away and rows of fire sweep the room, each with a gap.
- 1Find each row's gap
- 2Go sideways, not forward
- 3Keep some stamina
A wall hit costs 25–100% max HPThe cast lasts 16.5 secondsA hit leaves a burnDrink your own potion for the burnStamina is for the dodges after
Sources put the first walls between 67 and 75%.
Each row has one gap. Slide over, then go through. Phase 270 → 40% · Arrows, leap, clonesSpread out. Each clone fans at its player: run past it. - Sky arrowsStep out of your circleA circle on each player, then a stun
- Leap at the farthestBreak the stun, dodge three ringsShe jumps to your back line
- ClonesSpread, sidestep, run past yoursA clone appears at each player
- Take the leapStand farthest, block the ringsA block lets ranged skip itOne source
Heads up · 40%Flame walls 2The same walls, now with edge shots and fire trails on the floor.
- 1Read the fire trails
- 2Take each row's gap
- 3Arrows and leap again
Sources put it at 35–40%Drink a potion for the burn
- Ranged: Save stamina for the leap
Phase 340 → 0% · Same moves. Race the clock.- Double bow shotMelee back off twiceTwo sets of red linesOne source
- Beat the timerKill her before 5:00"Let desire consume you!"
- Finish
Claim the loot
The cube at the end- 7. Open the cubePays for each boss you killed.
Up to 400,000 Kina a Conquest claimMid-bosses drop Murute Earrings and Ignus Guard
- If it goes wrong
If you wipe
- The 5-minute enrageShe speeds up and hits much harder
- Caught by the flame wallsOne hit takes 25 to 100% of your health
- Standing together on clonesStacked players get one-shot
- Melee in the bow linesOverlapping shots kill several at once
- Still stunned at the leapBreak the arrow stun, then dodge the rings
- Pulling too earlyAnyone outside the door is locked out
Players' runs
Clear times, Kinah and loot per run from players who run Fire Temple with the tracker on. They load here when JavaScript is on.
Fire Temple loot
Everything its monsters and reward cubes drop, rarest first.
Unique 4
Legend 4
Rare 1
Common 1
Questions
How many bosses are in the Fire Temple?
Three: Red Spark Ignus and Black Smoke Murute, then the final boss Kromede's Desire. You need Kromede and one of the two mid-bosses to finish, but the cube pays only for the bosses you killed. A roaming elite, Silver Blade Rotan, drops no cube.
What item level do you need for the Fire Temple?
On the global servers Exploration needs level 35 and item level 500. Conquest needs level 45 and item level 2,100. A cube claim costs 30 Odyle Energy in Exploration and 40 in Conquest.
How do you beat Kromede's flame walls?
Find the gap in each row and go through it sideways, not forward. Keep some stamina for the dodges, and drink your own healing potion to clear the burn. One wall hit costs 25 to 100% of your max HP.
Is there a Hard mode for the Fire Temple on global?
Not yet. At the time of writing only Krao Cave and Draupnir have a Hard mode on the global servers. Korean guides describe a Fire Temple Hard, but it is not open here.
What does the Fire Temple drop?
Kromede weapons and Judicator armour, and in Conquest Enraged Kromede gear, Corrupted Judicator armour, Amplify Stone Fragments and Kina. Every 28 Conquest claims you pick an Enraged Kromede necklace, earring or ring, or a Gear Change Voucher.
Sources. Written by Kinah Ledger in our own words, checked against Aion 2 Maps: Fire Temple boss guide, Aion 2 Maps: Dungeons and raids, Aion 2 Maps: Expeditions and Odyle Energy, Aion 2 Maps: Progression path, MetaBot.GG: Fire Temple, games.gg: Fire Temple expedition guide, The Games Wiki: Fire Temple, NoBS Game Guides (YouTube), ComplexNeko (YouTube). Boss art, entry rules and loot from the game files via MetaBot.GG. Global version, checked 23 October 2026. Report a mistake
