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Official KR ratesTable dated 2026-10-21

Aion 2 enhancement calculator

The official enhancement rates for every grade, the pity bonus after each failure, and what getting to +15 or +20 really costs in tries, Kinah and stones.

Steps +1 to +10 always succeed; the risk starts at +11.Legend, Unique and Heroic gear starts at 65% for +11 and falls to 20% for +15 (Heroic repeats that climb up to +20). Each failure adds 5% to the next try on that step, and a failure keeps the level: nothing breaks or drops.

Calculate your enhancement

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Legend enhancement rates

StepBase rateAdded per failAverage tries9 in 10 done byMost it can take
+1165%+5%1.4938
+1250%+5%1.86311
+1335%+5%2.44514
+1425%+5%3.03616
+1520%+5%3.42617

+1 to +10: 100%. Max +15.

Unique enhancement rates

StepBase rateAdded per failAverage tries9 in 10 done byMost it can take
+1165%+5%1.4938
+1250%+5%1.86311
+1335%+5%2.44514
+1425%+5%3.03616
+1520%+5%3.42617

+1 to +10: 100%. Max +15.

Heroic (Epic) enhancement rates

StepBase rateAdded per failAverage tries9 in 10 done byMost it can take
+1165%+5%1.4938
+1250%+5%1.86311
+1335%+5%2.44514
+1425%+5%3.03616
+1520%+5%3.42617
+1665%+5%1.4938
+1750%+5%1.86311
+1835%+5%2.44514
+1925%+5%3.03616
+2020%+5%3.42617

+1 to +10: 100%. Max +20.

Pendants are different

Pendant enhancement starts failing at +1: 75% for the first step, down to 6% for +15, with a smaller pity bonus (3 to 5%).

StepBase rateAdded per failAverage tries9 in 10 done byMost it can take
+175%+5%1.3126
+250%+5%1.86311
+333%+5%2.54515
+433%+5%2.54515
+525%+5%3.03616
+625%+4%3.14620
+725%+4%3.14620
+820%+4%3.57721
+920%+4%3.57721
+1020%+4%3.57721
+1115%+3%4.39828
+1210%+3%5.231030
+1310%+3%5.231030
+148%+3%5.641030
+156%+3%6.101131
+165%+2%7.321341
+174%+2%7.701341
+183%+2%8.101442
+192%+2%8.541442
+201%+2%9.021543

How the pity bonus works

Each failed try on a step adds its pity bonus to the next try on that same step, until it succeeds or reaches 100%. At +15 (20% base, +5% per fail) the 17th try is certain, and on average it takes 3.4 tries. "Average tries" and "9 in 10 done by" above are worked out exactly from that rule.

Rates from NCSOFT's official probability disclosure for the Korean service (probability.plaync.com), table dated 2026-10-21. The global service has not published its own table, so these may differ on your server. Names are the official English item names where the dictionary has them.

Questions

What are the enhancement rates in Aion 2?

On the Korean service, Legend, Unique and Heroic gear always succeeds from +1 to +10, then +11 is 65%, +12 50%, +13 35%, +14 25% and +15 20%. Heroic gear repeats those rates from +16 to +20. Each failure adds 5% to the next try on that step.

Does failing an enhancement break or downgrade gear in Aion 2?

No. The official table lists the penalty for failing a gear enhancement as keeping the current level: the item does not break and does not drop a level.

How many tries does +15 take?

At 20% with +5% per failure, 3.4 tries on average, 9 in 10 players are done by try 6, and the 17th try always succeeds.